The Witcher 3: Wild Hunt · Edit. But the money was the last thing on these professional. Fans of The Witcher 3 have been patiently waiting to see how the game looks on the Xbox One X with all the enhancements. Then the patch came out around a week ago and everyone lived happily ever after.

Fixes issue whereby Nidas could be spawned incorrectly at start of Skellige segment of quest titled Black Pearl. Fixes issue whereby player could leave intended gameplay area in underwater world in quest titled Through Time and Space. Adds new romance­related segments in conversations with Triss and Yen in quest titled The Sunstone. Fixes infinite loading screen occuring after thrid gwent victory at Vegelbud Manor during quest titled A Matter of Life and Death. Fixes issue whereby wraiths failed to spawn as intended during fight against botchling in quest titled Family Matters if Axii Sign was attempted and failed.

Fixes issue whereby messenger sent by witch hunters would be revived briefly after being killed during quest titled Count Reuven's Treasure. Fixes issue where messenger sent by witch hunters would stand idle instead of lying on floor as intended after scene during quest titled Count Reuven's Treasure. Fixes issue whereby quest titled Payback could not be completed if player first visited stable and found related key. Fixes issue whereby Keira Metz failed encase herself in magic shield when attacked by rats in quest titled Wandering in the Dark.

Fixes issue whereby Ciri failed to follow Yennefer into laboratory during quest titled Child of the Elder Blood. Fixes infinite loading screen occurring after horse race scene in quest titled Ciri's Story: The Race. Fixes issue whereby Keira Metz's wraith during quest titled Wandering in the Dark dealt damage not commensurate with level classification. Fixes issue whereby player could abandon designated game area of Tir na Lia in quest titled Through Time and Space.

Fixes prolonged loading screen occuring after cut scene in quest titled The Calm Before the Storm. Fixes issue whereby door in quest titled Scavenger Hunt: Bear School Gear could be permanently locked if chest was looted before lever in throne room was pulled.

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Fixes issue whereby Cleaver's thugs could appear on second floor of *****son's Casino during quest titled Get Junior though said thugs were not encountered outside as intended. Fixes issue where, on higher diffculty settings, katakan monster in quest titled Now or Never healed too quickly. Fixes issue whereby Geralt and Yennefer were teleported to different room in cut scene during quest titled Redania's Most Wanted. Fixes issue in New Game + mode whereby Dandelion dealt excessive damage during quest titled Cabaret.

Fixes issue whereby Sofus took 280 crowns instead of 140 if player agreed to fight during quest titled The Play's the Thing. Fixes issue whereby Geralt and Triss were teleported to different part of room after cut scene in quest titled Redania's Most Wanted.

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Fixes infinite loading screen occuring when catching Abbe Faria past tunnel and before ladder in quest titled The Great Escape. Fixes issue incorrectly labeling multiple POIs as not having been completed.

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Fixes problem with unopenable chest during POI quest titled Inheritance. Fixes issue with POI titled Don't Play With the Gods.

Fixes issue with POI titled A Plea Ignored. Fixes issue with POI titled The Dead Have No Defense. Introduces a retro-active fix to some of the achievements that were amended in the patch 1.

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Introduces a retro-active fix to some of the achievements that were amended in the patch 1. Introduces a retro-active fix to some of the achievements that were amended in the patch 1. Adds sources for scripts (mod support). Overall improvements to performance, including some issues that may have been caused by 1. Japanese Only] [PS4 Only] Fixes an issue where the background text of certain books would flicker. Fixes an issue where part of the Kaer Morhen map would not display properly. Fixes a rare issue where items would disappear from the stash.

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Fixes a very rare issue which would cause Geralt to get stuck when trying to run. The interaction pop-up will no longer appear on lootable objects that are empty. Fixes an occasional glitch in one of the dwarf combat animations. Heads chopped off during finishers will no longer disappear.

The Witcher 3: Wild Hunt

"Players can perform a roll just before landing to significantly reduce the damage caused by falling. We've added a tutorial pop-up window explaining this to make it clearer. The level requirements for certain items were scaled up, leaving some players stuck with only unusable gear. We are introducing the Wolven Hour potion. This potion will be available in everyone's inventory once they install the patch. It will reduce level requirements on all gear for a period of one hour. This will give players time to level up or find alternative equipment using the gear that was available to them in patch 1.

But became unusable after patch 1.

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After one hour, the potion's effects will cease and the requirements for all gear will revert to their original, pre-potion values. Fixes an issue where players were unable to compare their items with ones sold by merchants. Players will now be able to complete the Card Collector achievement. Achievements are now working properly again and will be unlocked if players meet their requirements after installing this patch (PC version). Fixes an issue where interiors would sometimes not display properly on the minimap.

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Fixes an issue where certain world elements would sometimes be missing and noticeable visual glitches would be present while in Novigrad. Fixes an issue where players were unable to finish the "It Takes Three to Tango" quest, even though they had obtained wine at the Kingfisher. Fixes an issue where Geralt would sometimes die after traveling to Velen in the quest "Something Ends, Something Begins. The entrance to the area where the Sunstone is obtained will no longer be blocked off if the player exits it prematurely during "The Sunstone" quest.

Fixes an issue where players were unable to complete the "Get Junior" quest on certain occasions.

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Fixes an issue where players were unable to finish the "Scavenger Hunt: Viper School Gear" quest due to a closed gate. Fixes an issue where some players were unable to investigate rooms during the "Family Matters" quest, effectively blocking their progression. Fixes an issue where players were unable to finish the "Hey, You Wanna Look at my Stuff? Fixes an issue where players were unable to talk to Roche during the "An Eye for an Eye" quest. Fixes an issue where Roche would stay at his camp instead of going to the Oxenfurt Bridge in the "Get Junior" quest.

Fixes an issue where, under certain circumstances, Yennefer would not appear in Oxenfurt during the "The Great Escape" quest.

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Drowners will have a harder time killing Nidas during the "Black Pearl" quest. Fixes an issue which led to an infinite loading screen during the "To Bait a Forktail. " quest under certain circumstances. Fixes a rare issue where the basement was locked during the "King's Gambit" quest. Fixes an issue where players were unable to free the merchant during the Person in Distress event in the Claywich area.

The trolls at the Circle of Elements will no longer attack Geralt if he opts for a peaceful resolution. Fixes an issue where players were unable to talk to Roche during the "Brothers in Arms" quest. Fixes an issue where Zoltan's card was unobtainable.

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Preparatory features paving the way for the introduction of New Game + in the future. As some of you may know, we are finishing up work on our next big patch, Patch 1. A new, alternative (optional) movement response mode for Geralt. A player stash for storing items, available in various locations throughout the game. Stash locations are marked on the player's map. Crafting and alchemy components no longer add to the overall inventory weight. Books are now placed in a dedicated tab in the Inventory and books that have already been read are properly grayed out. A few performance enhancements, including the optimization of FX, scenes and general gameplay.

Various improvements to horse behavior.

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Multiple sorting options are now available in the Inventory. Alchemy formulas and crafting diagrams can be "pinned", meaning all components and ingredients required to make them will be conveniently marked in the Shop panel.

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Dozens of fixes for quest related issues, both major and minor. Since it's been all hands on deck working to finish and release this patch on time, we won’t be publishing a free DLC this week (don’t worry - free content comes back next week).